The game follows a more traditional SMT style of gameplay: turn-based fights in which players can chat with demons encountered in battle, and no social elements to build relationships among characters.Īlthough this early title looks and plays vastly different from today’s Persona, it established a few series familiars - high school students living in cities and towns inspired by modern-day Japan fighting supernatural forces and achieving extraordinary feats.Ītlus built the sequel, Persona 2: Innocent Sin (1999), in much of the same way. It’s sort of like that old game where you yell "Bloody Mary" a bunch in order to summon a ghost, except in this case, the group gains the power to summon allies called Personas. It opens with a group of high school students, circa 1996 Japan, playing a "Persona" game. Shin Megami Tensei: Persona laid the groundwork for the Persona franchise. Developer and publisher Atlus eventually rebranded that game to Shin Megami Tensei: Persona with updated content. The most direct route you can trace to Persona is from 1994’s Shin Megami Tensei If…, a game about a group of high school students, to development on another supernatural high school story, Revelations: Persona, released in 1996 for PlayStation it would later come to PSP (and Windows, in Japan). Unraveling the origins of Persona requires jumping through the convoluted evolution of the Megami Tensei franchise, which has spawned such elaborately titled games as Digital Devil Story: Megami Tensei, Shin Megami Tensei: Strange Journey, Shin Megami Tensei: Devil Summoner: Soul Hackers and mess of other JRPGs. Whether you’re a brand-new player interested in learning what Persona is all about, or a returning fan looking for a refresher, we have answers to your questions. But it’s a franchise that spans years of heroes and an absolute crapload of games that often relate to each other in subtle yet important ways. Each Persona game is a contained experience that stands on its own. The series celebrates both its 20th anniversary this year and the release of its next main entry, Persona 5, which launches Sept. It is the JRPG genre at its finest, combining confidence and style with engrossing storytelling. As a social simulator, it places heavy emphasis on building meaningful bonds - and more impressively, succeeds. As a dungeon crawler, it encourages players to grind to their heart’s content without forcing their hand. The arrival of Persona 4 Golden, the latest major entry in the series, was no different the game garnered near universally positive praise from critics, as well as one of Polygon’s elusive top scores.Īs a role-playing series, Persona consistently follows a group of teenagers doing extraordinary things. Each new title has been an impressive improvement on the last, a thoughtful refinement of old ideas coupled with the introduction of new concepts. Since its arrival in 1996 in the form of a teen-filled role-playing game, the series has undergone massive changes.
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